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Membership

The whole room, one price

7 of the 8 games on the site are free, permanently, with no account. Membership is for the rest of the room: Signal is already behind it, and the 7 remaining Wave 1 games unlock the day each one ships.

Monthly

$3.9/mo
  • ✓Everything on the site
  • ✓New games unlocked as they ship
  • ✓No ads
  • ✓Cancel anytime
BEST VALUE

Yearly

$29/yr$46.8
  • ✓Everything in monthly
  • ✓Works out to $2.4 a month — save 38%
  • ✓Signal, plus all 7 Wave 1 games as they land
  • ✓Early access to anything experimental

Lifetime

$79once
  • ✓Every game, forever
  • ✓Everything we ship later, no extra charge
  • ✓One key, up to three devices
  • ✓Founding price — goes up as the catalogue grows

Payments are handled by Creem, who act as merchant of record. Cards, Apple Pay and Google Pay. Prices are in USD; your bank may convert at its own rate.

What exactly is free?

7 of the 8 games on the site — complete, with no account, no email, no trial timer. We don't cripple the free versions; they're the finished games. Signal is the exception, and it's the honest one: it took three weeks of balancing to make the traffic actually punish you, and it's the first thing we've asked money for. The 7 remaining Wave 1 games land behind the same wall.

How do I get in after paying?

You get a licence key (like VD-XXXX-XXXX-XXXX) on the confirmation page, and the page signs you in automatically. On another device, paste the same key on the sign-in page. No password to remember — put it in your password manager.

Can I cancel?

Any time. You keep access until the end of the period you paid for; it doesn't cut off the moment you click cancel. Lifetime is a one-time payment with no renewal.

Will the price go up?

Yes. Lifetime is $79 while the catalogue is 8 games; it rises as Wave 1 lands. Anyone who already bought keeps lifetime access — you bought the promise, not a headcount.

Refunds?

Fourteen days, no questions, if you haven't finished three games. Email hi@vestradiy.com with the order address. Creem processes the refund as merchant of record.

What are you building with?

Hand-written HTML and canvas. No engine, no framework, no generator. One file per game. The whole standard is described on the About page.